Call_Puppet
Parameters
Required:
Parameter1: A string representing the command name.
Optional:
No optional parameters
Functionality
A command for when you are too lazy to write a new command. Allows for a string to be passed, where when the command is run, an event within Oyster is called with that string passed to it. From that there should be a script within the game that is listening for that event, which will then use that string to decide what to do.
The event is raised once per time the command is encountered.
Version Info
This command has been supported as of Oyster 4.0.0 in Speed Dating for the Socially Inept, and was brought into Base Oyster with version 4.1.0.